Wednesday, January 8, 2014
Saturday, June 2, 2012
Questions and Data
There is some residual magic in the control room surfaces
but something blocking its flow.
High powered clerics may be abler to raise beings well past
the normal constraints
What happened to souls during the low magic times?
Behind the Aerie is a much bigger graveyard that contains
the large number of people who died during the crash
Mount Ascension is where the gods ascended. This is where
the Lich Queen was trying to reach at the point of the fall. She who Sleeps on
Roofs was instructed by the Son to allow the undead onto Mount Ascension. It is
likely that the Son was looking for another ascended being to balance the
pantheon. Because this was blocked, he was forced to destroy the Tercera to
maintain his own sanity.
Redactionists are holding knowledge to disseminate if world
was in imminent danger. The suppression treaty the treaty of Pendaran.
Posted by Savin at 12:41 PM 0 comments
The Swords of the Seasons
Each sword contains the soul of one of the beings who
ascended to the pantheon of Haven.
During the demon wars (before the previous Exodus) all 13
adventurers created phylacteries for their souls in swords.
Peter Kovak was trying to find worlds off the chain or, at
least, further up the chain. He gave his sword to the eladrin who fled to
Haven.
The swords serve as a backup measure to maintain the planar
barriers in the event of a disruption of divine power (as happened during the
fall)
Each sword needs to be in possession of a descendent of the
soul’s owner. With the suppression of knowledge, each eladrin house was aligned
to the blood of the 4 remaining swords.
Eladrius’ sword may still exist and 8 other swords were lost
upchain.
Eladrius’ vault would contain the genealogical data as to
the proper owner of each sword.
Each sword knows its proper owner. Voss is now the head of
the Winter household and has access to the family vault.
Posted by Savin at 12:40 PM 0 comments
The Aerie of Winter’s Journey
At the point of the Fall, the Aerie of Winter was on a
mission to destroy the locus of the shadow realm in Treacher’s Folly. This was
the anchor for the undead.
As the Fall happened, magic became inaccessible and the
Aerie lost power. However, the fail safes worked briefly (before also failing). This
was, however, enough time for the helmsman to control the Aerie’s crash.
Kostelle (Voss and Olen’s sister) was one of the casualties of the crash. She
may haunt the observation deck.
The survivors of the crash moved across the plains (what are
now the plain of sighs) in order to survive. Fifty years ago as magic returned
(and shadow advanced) they retreated back across the plains. Many died in this
retreat (becoming the pillars we encountered on the plains)
Kirkoff (one of my less incompetent students) thought he
could open a portal to another world (as was done during the exodus). If he did
this, the ritual would have consumed him.
It was a bit of a shock to discover that the heads of the
Aerie were aware of the planar jumping. They kept this information from me even
though my expertise could have aided to an incalculable amount.
Ambrielle (one of Kostelle’s companions) was from the family
of Summer. She died on the retreat back across the Plain of Sighs.
Contacts were sent to Ascension after the Fall but none
returned. It is likely that they were killed as being Eladrin (who were blamed
for the fall)
Posted by Savin at 12:21 PM 0 comments
The Control Room
After laying several of the guard to rest, we entered the
control room where we encountered the ghosts of Voss and Olen’s parents. Like
the guards, they were convinced that we were undead. During the battle that
resulted, Voss was able to convince them that we were not, in fact, undead by
using a mirror of true seeing within the control room.
The Lord and Lady believe that it is 50 years ago. At the
time, undead were overrunning the Aerie. The younger members were fleeing
through the portal which they had managed to activate. The Lord and Lady do not
know where the portal went (they maintained this ignorance on purpose)
We have put Voss and Olen's parents to rest. The Aerie's shadow reflectrion is gone.
When we enterred the library again, the librarian reversed his notes. This would indicate that his records were corropted by the fact that the Aerie itself was reflecting a reversed view of the world
We have put Voss and Olen's parents to rest. The Aerie's shadow reflectrion is gone.
When we enterred the library again, the librarian reversed his notes. This would indicate that his records were corropted by the fact that the Aerie itself was reflecting a reversed view of the world
Posted by Savin at 12:04 PM 0 comments
The Citadel
Now we must pass through the Hall of Heroes in order to get
to the seat of power, the Citadel.
Within the Hall, old stains of blood have become fresh pools
of blood. Ghosts of gladiatorial combat in the center of hall fight, cheered on
by other soldier ghosts. The ghosts actually seem to represent parts of the
room itself, memory of the room’s past. Upon defeat, the room faded back to its
original faded state.
We moved through the Hall and into the keep on the top of
the Citadel. We are coming across the remains of a battle from several decades
ago (approximately 50 years). Some of
the bodies appeared to have suffered from energy drain. The timing of this
battle matches approximately with when the Shadow enveloped this area.
The remains of fighting gets increasingly dense as we continue.
There is sign of arcane magic having been used. This would be a sign of arcane
magic in use slightly before other places we have seen. The signs of fighting
reach their thickest outside the audience chamber and control room of the
Aerie.
The audience chamber is guarded by the Nefleheim household
guard who are ghosts. The guard reacted to us as if we were undead and attacked
us on sight. The mirrors surrounding the room reflect their belief (showing us
as undead and them as alive). We dispatched the guards and are preparing to
enter the control room.
Posted by Savin at 11:54 AM 0 comments
Ghosts of the Aerie’s past
We continue through the Aerie of winter.
Reaching where one of the primary cargo elevators was, we
find that the side of the Aerie has been sheared off. Here the influences of
the shadow forces upon the Aerie are most visible. There is a shadowing echo of
the missing parts of the Aerie that continue. These shadows remain level
(unlike the Aerie itself that is canted due to its crash).
We can see movement near the top of the Aerie.
We have chosen not to pass through the shadowy echo parts of
the Aerie and are, instead taking an alternate route through the Hall of
Heroes. The Hall of Heroes is what separates the martial areas of the Aerie
from the University. We can hear the echo of training within the Hall.
We have skirted the Hall of Heroes to go to the Library.
Voss and Olen are worried that the spirit of their great grandfather
is somewhere within the Aerie. He is the most infamous of the Nefleheim family.
He impaled thousands of Goblin Natives during the conquest. He was executed as
a tyrant after the war.
We are going to the Library. All of the walls show a slight
shadow echo (the echo is true where the real walls are slightly askew). The
Library has been ransacked but there is some sign of the books being rearranged
and restacked.
Within the library a skeletal librarian sits behind a desk.
Upon seeing myself, Voss, and Olen he crossed three things out in a book. The
book seems to contain lists of eladrin associated with the Aerie. Older names
are more crossed off while newer names are not. Rationally, it would seem to be
that the names crossed off would represent Eladrin who had died. This is
contradictory, however, with what we have just seen.
Posted by Savin at 11:34 AM 0 comments
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