Questions and Data
Posted by Savin at 12:41 PM 0 comments
Posted by Savin at 12:40 PM 0 comments
Posted by Savin at 12:21 PM 0 comments
Posted by Savin at 12:04 PM 0 comments
Posted by Savin at 11:54 AM 0 comments
Posted by Savin at 11:34 AM 0 comments
A Treatise Summary by Savin Thonat
Posted by Savin at 7:06 PM 0 comments
Ancient creation myth says that the gods tricked the primordials to help them create a universe. Then in the batters fought after its creation, the universe fragmented into many world, breaking the gods and primordials up in the process. Kansul and the demons that serve him are the remains of forces created by the Primordials to unmake the worlds. The primordials no longer guide them. Angels and devils were similarly created (but by the gods) to stop the demons. Devils stick to their original mission (though with ruthless means) while angels have left the path to try to protect the beings of individual worlds.
For countless centuries, civilization has been fleeing the march of Kansul. On Haven, an effort was made to suppress this knowledge in the hopes that it would keep the gates upstream closed. This worked for a time. The gate is open again.
Posted by Savin at 7:03 PM 0 comments
Entering through the loading docks, we encountered (and dispatched) several elementals that were corrupted by shadow.
The Aeries, of course, employed bound elementals to serve as the moving parts of their structure. In this case two doors and a pathway used for cargo transport.
Their corruption points out something that should have been obvious to me before: they are in possession of a soul. Given this, what occurs to their souls after their destruction? Indeed, what of the souls of other living things (animals and such)
The sheer volume of such unaligned souls would seem to necessitate the need for a powerful feral force in a word. Indeed, might this explain the Mother's shifting in this way? On the other hand, perhaps the force of a soul is proportional to the will of the being it came from.
Voss seems bothered by the revelation that beings of forced servitude possess souls. I'm not sure what the basis of his concern is.
Posted by Savin at 7:01 PM 0 comments
We have reached the glacier on which rests the Aerie of Winter.
The Aerie is remarkably intact. This would indicate at least a somewhat controlled landing. Indeed, one of the control stones is still visible and, apparently, active.
A mound of snow and rock leads part of the way up to the Aerie's landing docks. Near the base of this ramp are several graves. I recognize some of the names as members of the Nefleheim household staff. There are also several open grave holes that appear more recently dug
A path leads from the ramp to a nearby ice crevasse.
We have chosen to investigate the Aerie first.
Given the state of the visible control stone, I have hope that I could actually reactivate the power plant and get it off the ground.
Posted by Savin at 6:58 PM 0 comments
The Plain of Sighs is covered with scatterings of standing stones. These stones have an emotional aura of depression and apathy. With regularity, storms of uncollected souls sweep over the plain causing necromantic damage to those caught in them
For the most part, we have been able to use summoned steeds to fly above the storms. Additionally, the standing stones offer protection against the necromantic damage to those standing next to them.
At one point, however, a very large storm had enough height to force us to land. In this case, it appeared that several souls were controlling the swarm as a whole. We were able to defeat these souls and the rest dispersed. During the storm, a large ambush predator (perhaps a shadow altered toad) attacked the party and we were forced to fight a two front battle.
The standing stones appear to be people who died within the aura of another stone. While this is the metaphysical reason for their existence, it is not a fully possible theory. The stones are not clustered. As a result, they would appear to have been moved or earlier stones have been destroyed or weathered away.
Posted by Savin at 6:56 PM 0 comments
I have built a powerful circle of protection against shadow around the Worldtree. The tree seems to understand the protective nature of the circle and has grown its branches to protect the circle from the elements.
As the tree grows, it will push the shadow fell back from around itself.
The shadow fell may have developed around Treacher's Folly due to uncollected evil souls. Treacher's Folly turned to necromancy centuries ago which may have drawn the souls to it until a critical mass was reached. Treacher's Folly was destroyed for this necromantic research.
Oefa believes that she knows there the Aerie of Winter is. On the other side of the Plain of Sighs is a ruin that did not used to be there. The Poxies refer to it as the Sky Ruins and worship it as a holy site.
Unfortunately, the Plain of Sighs seems to be filled with unbound souls. So many that there are actual storms caused by these souls (soul storms)
Oefa will not continue traveling with us but has given us her Map of Unseen Lands to aid us.
Posted by Savin at 6:54 PM 0 comments
Oefa challenged the leadership of the church of the Father before the fall and was imprisoned during the fall. This likely saved her life as many church representatives were targeted during the uprisings.
Oefa spent 50 years studying the fall and wrote her treatise of soul collection. Upon returning to Ascension, the scriveners wiped her memory of this research.
Oefa hates undead and blames the gods for their proliferation on Haven.
Most of the resistance are followers of Urgrit (the goblin mother goddess). Urgrit seems to be a feral reflection of the Mother. Urgrit followers got their powers back much earlier than followers of Ellessial (the more civilization focused face of the Mother). Urgrit followers regained their powers approximately 40 years after the fall while those of Ellessial didn't until 35 years later (25 years ago)
The patriarchs power (the religious leader in Ascension) regained his divine powers approximately 50 years ago, as much as 10 years after Urgrit. Given the originally goblin alignment of Haven, this may have been an indication of the plane returning to a base level alignment without sentient deities to guide it.
Oefa has been fighting the undead, who have become more organized since the Lich Queen's return.
Most of Oefa's allies are Poxies (goblins who have been changed by the shadow energies of the area. They are highly territorial but hate undead. As Urgrit followers, their primary goal seems to be to preserve nature (albeit in its current shadowy form)
Posted by Savin at 6:53 PM 0 comments
Amicus (an title meaning learned friend) Meiorin is the name of the Lich. He and Voss sparred about fashion and court standing briefly before we entered into combat.
It turns out that Meiorin's heavily decorated skull was, in fact, a separate creature. His actual skull was hidden within his rib cage. This skull regenerated damage dealt to it.
We were able to force both Meiorin and his gaudy skull to surrender.
Meiorin was acting on his own initiative to attempt to gain status in the court of Lord Duskblade, the regent of the newly ascendant Queen Felocial. He was attempting to desecrate the Mother's holy site.
Duskblade has been receiving envoys from various nations (including both Ascension and Barrera). At the moment, the court is circling those two groups and (not unexpectedly) little progress has been add by either side.
We forced Amicus Meiorin to write us a letter of introduction to the court.
I constructed two magic circles to contain Meiorin and his skull ally. Meiorin as a smaller circle within the large circle that holds the skull. The circles are within a cave which should, hopefully protect them both from discovery and from undo weathering.
I am of the opinion that we may need Meiorin as a bargaining chip at a later date. This is why the circles as opposed to simply destroying them.
Additionally, Meiorin is a Lich of some power. As a result, he is able to anchor his own soul outside of his being. This knowledge will be invaluable in the construction of a well to hold unclaimed souls.
Posted by Savin at 6:51 PM 0 comments
We entered an old battlefield (where Treacher's Folly fought goblins)
Here we encountered cinder zombies, wights, and ghouls.
We dispatched all but a few ghouls who retreated. These we tracked to the river where we, finally, encountered the Lich.
Posted by Savin at 6:49 PM 0 comments
Oefa suspects that the necromancer is a Lich that she has encountered before. The Pedrason is an artifact that Oefa unsuccessfully tried to keep out of this lich's hands. The Pedrason allows for a greatly accelerated creation of undead.
Posted by Savin at 6:48 PM 0 comments
Posted by Savin at 1:12 PM 0 comments
Posted by Savin at 1:11 PM 0 comments
The forest consists of trees that look both burned and frozen.
We did run into a pack of wolves that, indeed, seem to powers that affected our spiritual centers.
Posted by Savin at 1:00 PM 0 comments
We have come across an old an in a crow's cage.
He is missing a leg and have asked if we have one to spare. Neither myself, nor Baern can determine his nature (some of his comments do hint that he is undead, or possibly simply mad)
He does not remember how long he has been in the cage.
He told us the following things:
"To the left is the is the unburning woods. In the woods the trees are not friendly and there are shadow wolves. If the queen wolf curses you, your only hope is to pray to the gods you believe in."
"To the right are the sighing plains. The souls themselves will eat you alive."
"Past me, the road to Dunsmuir"
Voss believes that he is an emissary to the Daughter.
While I believe that the greatest research opportunity is the plain, our goal lies within the forest.
Posted by Savin at 12:59 PM 0 comments
We are trying to track down Oefa. She has been seen at the the temple of the Father with a dwarven livestock trader.
Speaking with Olef, we were told that Guile a drow Bruiser has been preventing Olef from leaving the city. Guile is also looking for Oefa and Olef has been known to supply her with large numbers of livestock.
Guile is one of the enforcers of the council (specifically a lady D'targin)
We were able to discover that Oefa was staying at the Princess and Crown inn (the sign a half elf half skeleton image)
We were able to get into her room. Within, we found evidence of research into ritual magic (specifically necromantic divine rituals). We recovered several research books on: necromancy, the nature of souls, magical locations (specifically those aligned to nature)
Oefa is clearly a researcher at heart as she has made extensive notes in the margins. She appears to be trying to fid a naturally aligned location within the zone of shadow.
She made a note that while gods affect the nature of those that worship them, the reverse is also true.
Leaving Oefa's room, we had a run in with group of drow led by Guile and a female drow. They wore rings that are half spider, half humanoid.
We have a likely location of a naturally aligned site within the shadow. While not directly on the path to Dunsmuir, it is deeper. We shall proceed there next.
Posted by Savin at 12:58 PM 0 comments
Montigan and Lady Kim have gone to Dunsmuir (Treacher's Folly)
Fellocial (the Lich Queen) is now being worshipped as a deity in Portsmouth. Clerics of Fellocial do have divine powers. As a result, it is clear that a Thaumological Field has formed. Powers started to occur approximately 50 years ago (coinciding to the return of divine powers in Ascension and the beginning of the spread of the shadow field from Dunsmuir.
Two recent increases in divine powers of Fellocial worshippers have occurred. The first coincides with the Lich Queen's release from Mount Ascension, the second with the confrontation we witnessed between Fellocial and the existing pantheon. This would give evidence that a spontaneous Thaumological field arose (perhaps seeded by unclaimed evil souls). Upon release, Fellocial seized control of the field (the first power jump)
The second power increase may indicate that an intelligently controlled Thaumological field is more powerful when the controlling intelligence resides on another plane.
Other religions are tolerated within Portsmouth except for worship of the Mother (which has been driven underground)
The church or Fellocial, is currently divided on the true nature of undead.
- one group, sees undead as an ideal state of being. The type of undead you return as being determined by your life.
- the second, see undead as part of the circle of life, simply another step in a circle of rebirth
- the final, undead are an ultimate state of being. Everyone should be undead. This is a militant sect.
There is some missionary work for Fellocial going on.
Posted by Savin at 12:57 PM 0 comments
Posted by Savin at 3:07 PM 0 comments
Posted by Savin at 2:01 PM 0 comments
Posted by Savin at 1:34 PM 0 comments